Difference between revisions of "UO:Hit Fire Area Item Property"
BrianFreud (talk | contribs) m |
BrianFreud (talk | contribs) m |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
=Hit Fire Area Item Property= | =Hit Fire Area Item Property= | ||
− | + | {{#dplvar:set|prop|hit_fire_area}}{{#dplvar:set|propBefore|Hit Fire Area }}{{#dplvar:set|propAfter|%}} | |
__NOTOC__ | __NOTOC__ | ||
{{InfoBox UO Imbuing Property | {{InfoBox UO Imbuing Property | ||
Line 33: | Line 33: | ||
|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={InfoBox_UOItem}. | + | |include={InfoBox_UOItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} | ||
Line 48: | Line 48: | ||
|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={InfoBox_UOItem}. | + | |include={InfoBox_UOItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} | ||
Line 62: | Line 62: | ||
|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={RareItem}. | + | |include={RareItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} |
Latest revision as of 09:39, 4 August 2020
Hit Fire Area Item Property
Imbuable Item Property | |
Name | |
Weight | x |
Cap | |
Can be imbued on: | |
Armor | No |
Jewelery | No |
Melee Weapons | No |
Missile Weapons | No |
Musical Instruments | No |
Shields | No |
Ingredients | |
Also required for imbuing above 90% of the cap |
This page is a stub.
Items with Hit Fire Area Item Property
Common Items
Artifact Items
Blaze Of Death | Hit Fire Area 50% |
Rare Items