Difference between revisions of "UO:Hit Fire Area Item Property"

(Created page with "=Hit Fire Area Item Property= __NOTOC__ {{InfoBox UO Imbuing Property | name = | weight = | cap = | imbue_armor = | imbue_jewelery = | imbue_melee = | imbue_missile =...")
 
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=Hit Fire Area Item Property=
 
=Hit Fire Area Item Property=
 
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{{#dplvar:set|prop|hit_fire_area}}{{#dplvar:set|propBefore|Hit Fire Area }}{{#dplvar:set|propAfter|%}}
 
__NOTOC__
 
__NOTOC__
 
{{InfoBox UO Imbuing Property
 
{{InfoBox UO Imbuing Property
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{{#dpl: categorymatch = UO%Hit Fire Area Items
 
{{#dpl: categorymatch = UO%Hit Fire Area Items
 
|notcategorymatch = UO%Rare Items
 
|notcategorymatch = UO%Rare Items
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|notcategorymatch = UO%Rare Suits
 
|notcategorymatch = UO%Artifact Items
 
|notcategorymatch = UO%Artifact Items
 
|ordermethod = title
 
|ordermethod = title
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|noresultsheader =  
 
|noresultsheader =  
 
|allowcachedresults = true
 
|allowcachedresults = true
|include={InfoBox_UOItem}.skillincrease.dpl
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|include={InfoBox_UOItem}.param.dpl
 
|table = class="indent roundedtable",-
 
|table = class="indent roundedtable",-
 
}}
 
}}
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|categorymatch = UO%Artifact Items
 
|categorymatch = UO%Artifact Items
 
|notcategorymatch = UO%Rare Items
 
|notcategorymatch = UO%Rare Items
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|notcategorymatch = UO%Rare Suits
 
|ordermethod = title
 
|ordermethod = title
 
|suppresserrors = true
 
|suppresserrors = true
 
|noresultsheader =  
 
|noresultsheader =  
 
|allowcachedresults = true
 
|allowcachedresults = true
|include={InfoBox_UOItem}.skillincrease.dpl
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|include={InfoBox_UOItem}.param.dpl
 
|table = class="indent roundedtable",-
 
|table = class="indent roundedtable",-
 
}}
 
}}
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{{#dpl: categorymatch = UO%Hit Fire Area Items
 
{{#dpl: categorymatch = UO%Hit Fire Area Items
 
|categorymatch = UO%Rare Items
 
|categorymatch = UO%Rare Items
 +
|notcategorymatch = UO%Replica Item
 
|ordermethod = title
 
|ordermethod = title
 
|suppresserrors = true
 
|suppresserrors = true
 
|noresultsheader =  
 
|noresultsheader =  
 
|allowcachedresults = true
 
|allowcachedresults = true
|include={RareItem}.skillincrease.dpl
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|include={RareItem}.param.dpl
 
|table = class="indent roundedtable",-
 
|table = class="indent roundedtable",-
 
}}
 
}}

Latest revision as of 09:39, 4 August 2020

Hit Fire Area Item Property

Imbuable Item Property
Name
Weight x
Cap
Can be imbued on:
Armor No
Jewelery No
Melee Weapons No
Missile Weapons No
Musical Instruments No
Shields No
Ingredients

Also required for imbuing above 90% of the cap


This page is a stub.


Items with Hit Fire Area Item Property

Common Items

 


Artifact Items

UO-Item-5183-1281.png Blaze Of Death Hit Fire Area 50%


Rare Items

 


References