Difference between revisions of "UO:Hit Physical Area Item Property"
BrianFreud (talk | contribs) (Created page with "=Hit Physical Area Item Property= __NOTOC__ {{InfoBox UO Imbuing Property | name = | weight = | cap = | imbue_armor = | imbue_jewelery = | imbue_melee = | imbue_missile...") |
BrianFreud (talk | contribs) m |
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=Hit Physical Area Item Property= | =Hit Physical Area Item Property= | ||
− | + | {{#dplvar:set|prop|hit_physical_area}}{{#dplvar:set|propBefore|Hit Physical Area }}{{#dplvar:set|propAfter|%}} | |
__NOTOC__ | __NOTOC__ | ||
{{InfoBox UO Imbuing Property | {{InfoBox UO Imbuing Property | ||
Line 27: | Line 27: | ||
{{#dpl: categorymatch = UO%Hit Physical Area Items | {{#dpl: categorymatch = UO%Hit Physical Area Items | ||
|notcategorymatch = UO%Rare Items | |notcategorymatch = UO%Rare Items | ||
+ | |notcategorymatch = UO%Rare Suits | ||
|notcategorymatch = UO%Artifact Items | |notcategorymatch = UO%Artifact Items | ||
|ordermethod = title | |ordermethod = title | ||
Line 32: | Line 33: | ||
|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={InfoBox_UOItem}. | + | |include={InfoBox_UOItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} | ||
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|categorymatch = UO%Artifact Items | |categorymatch = UO%Artifact Items | ||
|notcategorymatch = UO%Rare Items | |notcategorymatch = UO%Rare Items | ||
+ | |notcategorymatch = UO%Rare Suits | ||
|ordermethod = title | |ordermethod = title | ||
|suppresserrors = true | |suppresserrors = true | ||
|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={InfoBox_UOItem}. | + | |include={InfoBox_UOItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} | ||
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{{#dpl: categorymatch = UO%Hit Physical Area Items | {{#dpl: categorymatch = UO%Hit Physical Area Items | ||
|categorymatch = UO%Rare Items | |categorymatch = UO%Rare Items | ||
+ | |notcategorymatch = UO%Replica Item | ||
|ordermethod = title | |ordermethod = title | ||
|suppresserrors = true | |suppresserrors = true | ||
|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={RareItem}. | + | |include={RareItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} |
Latest revision as of 09:39, 4 August 2020
Hit Physical Area Item Property
Imbuable Item Property | |
Name | |
Weight | x |
Cap | |
Can be imbued on: | |
Armor | No |
Jewelery | No |
Melee Weapons | No |
Missile Weapons | No |
Musical Instruments | No |
Shields | No |
Ingredients | |
Also required for imbuing above 90% of the cap |
This page is a stub.
Items with Hit Physical Area Item Property
Common Items
Artifact Items
Shard Thrasher | Hit Physical Area 30% |
Rare Items